The "Write in C" Song
It wasn't mine. Read more...
More About Me
I was born and raised in New Jersey and went to college in Binghamton,
New York -- but don't hold these against me. I used to work for America Online where I worked as a software
engineer. I don't mind if you hold that against me because I enjoyed
it just fine. After all, being able to serve over 1,000,000
simultaneous users is no small technological feat.
You don't know anything about online software development until
you've worked at America Online. You may think you do but I guarantee
that the demands of their audience far outstrip anything you've ever
seen. Period. My work at AOL included e-commerce development, web
development, and systems programming. Specifically, this included the
design and development of a web-based online shopping system (Winter
of 1996-97 through Winter of 1998-99) as well as the design,
development, and roll-out of the first major incarnation of
www.aol.com using server-side, database-backed applications (Summer
through Fall of 1996). I led a very talented team to redesign
www.aol.com that year. A new generation of AOL.com has rolled out in
the two-and-a-half years since then as AOL's web initiative has
evolved. The production version of www.aol.com that my team developed
in 1996 immediately became the most-visited site on the Internet, a
distinction still held today. We dealt with so much audience and so
many infrastructure demands, it's astounding. Anyway, it was also a
fun place to work with endless audience to watch your product. Today,
though, that audience is decreasing as consumers move from dial-up
services to broadband services. Despite what you may have heard AOL
did not "ignore" broadband; they just struggled trying to figure out
what to do with it.
I've had other jobs at companies like IBM but none have been as
exiting and rewarding as my job at America Online.
My semi-work-related axes to grind include "minimalising" the Tcl
version of the AOL Instant Messenger client for people on-the-go. I
try to make my latest bunch of
patches available shortly after a new version of Tik is released.
Occasionally, these patches find their way into the released client, which is a
minor ego-greaser for me that serves to motivate me to improve the Tik
client even more.
Our yard has lots of room for foliage. We're cultivating as much as
we can during the growing season. See the photos if you want to see some.
My basement is filled with computers. My preferred Unix platform is
Solaris, but I'm forced to use the inferior HP/UX, Irix, and Digital
UNIX products at work--the irony here is that the latter three are
either out of business, acquired, or porting everything to Linux. My
favorite free Unix platforms are FreeBSD, OpenBSD, and NetBSD in that
order. In the US, Red Hat is the only Linux game in town. I was one
of the people who actually enjoyed using AIX and was sad to see OS/2
fall off the face of the earth. For jollies I occassionally boot up
AmigaDOS, Commodore 64 Basic, Tandy Color Computer 3 Extended Basic,
OS-9, and Amiga UNIX.
My wife, Molan, and I were married on May 17, 1997. Have a look at the pictures!
We've also settled down in the beautiful western suburbs of
Washington, DC at the end of a long, bucolic side road in the middle
of it all.
We have two children (so far!). Check the pictures
If you need to contact me, the best way is through the contact kriston link on this
web site. This link is found at the bottom of most of the screens on
the site. You can also use the contact information in my domain
This site is independently owned, maintained, and funded by Kriston
J. Rehberg and is hosted on servers owned and maintained by Pair
Networks. As the owner of this web site I do not express nor imply
any warranties or statements as to the safety, reliability, legality,
merchantability, availability, accuracy, or fitness of purpose of any
of the material on this web site. Any use of any material from this
web site is done at the visitor's own risk and the visitor uses the
site with the understanding that the owner will not be held liable for
any circumstance resulting from any use of this material. All
programs, program patches, sample code, coding styles, documentation,
and all other material on kriston.net are provided solely for
entertainment and educational purposes and are not intended to serve
any useful purpose whatsoever. All the material on the site should
not be considered safe, legal, nor appropriate for anyone's use but
the owner of the site (that's me). If you use anything presented on
this site it is your problem alone.
This web site may collect user data in an access log for performance
and reliability metrics. Some portions of this web site use browser
"cookies" to manage user state for a server-side application only.
Thanks for visiting kriston.net! If you don't
mind, take a moment to drop me a